I can’t remember the last time any game took over a part of my psyche…
The other night (or day, depending on how you look at it), as I was fighting the good fight against insomnia and catching a few z’s, I had a very vivid dream. I was on pilgrimage on the Camino de Santiago in Spain, somewhere mid-route, and encountered one of my favorite celebrities. We sat down and had a long chat about life and random miscellany. Favorite foods, movies, music, and discussing how we’d chosen to take this journey and our individual reasons for doing so. Eventually the conversation took a deep turn and she began to open up to me about issues she was dealing with in her life and career. She revealed to me she was very sad and lonely, and had been struggling mightily to keep herself in the game, and in life essentially. Being a person who typically likes to reach out and help anyone suffering from depression, I offered my perspective. We discovered among our common vernacular a sense of rapport, and philosophical understanding. The convo became very personal, inspirational, and touching. She began to tear up and sob happily as we shared a couple laughs and a warm embrace. She didn’t want to let go. I could feel her sadness and was happy to be a lone beacon in what she described as a sea of black and icy abandon. Making it more special was the realization that this was someone I had spent years admiring and appreciating, and now, here she was in my arms and listening to me as I relished the opportunity to do something meaningful for her. In a way, it reminded me of the time I talked someone down from killing themself in real life, and I’ve no doubt the endearing memory of that night was lending itself to this vibrant excursion deep into my own psychological abstrusity. It was the type of dream that only comes along once in a great while. The kind that is so vivid and lifelike, where the word surreal often gets reversed, and we wake up wiping away real tears and thinking about said-reverie the majority of our day. This was my dream, and it was easily in the running to make my all-time top 3 favorite, most inspirational dreams I’ve ever had. Read more “Friday the 13th: The Game is Now in my Dreams”
Here’s a quick tutorial on how to put your own tattoos on your CAW in WWE 2K17. Tattoos are some of the most treasured symbols of personal expression. An import-your-tattoo feature is an option a lot of gamers have been waiting to see for a long time, and it’s been made possible by 2K’s custom logo feature.
Video games sure have come a long way. As a 30-something-year-old life-long gamer, it’s amazing to sit and observe where technology is, and more importantly, where it came from. Just one instance is the evolution of WWF/WWE video games. Here’s a look at the 30-year history, culminating with the newest entry in the series, WWE 2K17.
Friday the 13th creator Sean Cunningham mercilessly dispels the long-speculated rumor that alleges he instructed Jason Goes to Hell director Adam Marcus to “do something about that damn hockey mask”, which according to urban folklore, led to Jason Voorhees barely appearing in the film despite being the titular antagonist.
I attended The Scarefest convention in Lexington, KY earlier this month and asked The Man himself. His answer leaves no room for doubt.
Hilarious Q & A panel btw, which you’ll see in the clip. This was one of the best ones I’ve ever been privileged to sit in on. A personal note of thanks to the staff at Scarefest. This was exactly how a Q & A panel should be conducted. From the opening greeting the host turned to the audience and took questions for the guests the entire time. I’ve seen it happen so many times where a host prattles on and on about nothing for 85% of the time before taking two or three questions out of a room filled with anxious fans before abruptly adjourning. Not so at Scarefest! What a fantastic panel. Thanks, Guys!
Recently I had an itch to pop in one of my favorite games from last year, Metal Gear Solid V, after quitting it cold turkey months (and months) ago after Quiet’s exit and realizing the game had no proper ending. Ironically, I stopped playing right around the time Konami released an update that enables you to put Quiet back in the game. Though this comes as old news to most Solid fans, if you’re like me and just recently discovered this little easter egg you might be looking for an easy step-by-step to get our favorite jiggly-boobed sniper back in the fight.
I was trying out my new Logitech gamepad earlier and Rampage was the game I chose for a test run. While wreaking havoc with my favorite character, Lizzie, I couldn’t help but think of another giant lizard who goes by the name of Godzilla(Gojira). Afterall, it’s pretty obvious Lizzie IS Big G, or at least was the direct source of inspiration. I used to spend handfuls of change on this game at the arcade back in the 80’s and would pretend I was controlling Godzilla while smashing town after town. Remembering those days, I thought it’d be funny to take that mental visual to another level and insert some classic Godzilla sounds and music from the 1954 original into the gameplay.